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 Custom Techniques

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Sunėkuaizu Kiryuu

Sunėkuaizu Kiryuu


Posts : 22
Join date : 2016-05-30

Custom Techniques Empty
PostSubject: Custom Techniques   Custom Techniques EmptyFri Jun 10, 2016 8:29 pm

Name: Maboroshi kobushi no hōhō | Way of the Illusory Fist
Rank: X [D-S]
Element: -
Skill: Taijutsu
Hand Signs: -
Description: The ability to perform genjutsu lies within the user's ability to disrupt another's flow of chakra - directing malevolent chakra towards one of their five senses - and thus, manipulate their mind with vivid hallucinations. Through advancing his understanding of the human body, he refined his own taijutsu and applied knowledge of human anatomy into the creation of this newly-formed fighting style. Thus, with this new unorthodox method, he became capable of striking an opponent in an awfully specific way to virtually change the frequency of an opponent's flow of chakra. This sudden foreign change disrupts the target's natural flow of chakra - thus creating a kinetic disturbance that travels throughout the target's chakra network until arriving at the key organ: the brain. Henceforth he is capable of producing a genjutsu through any strike - whether it be from a seemingly simple punch or not. Through both proper bodily and chakra control - became capable of controlling the frequency: thus adding more and more genjutsu to his arsenal through repeated trial and error.

One of the techniques many strengths stems from its independence of hand-signs - thus both quicker and subtle than traditional genjutsu. Due to the sheer amount of concentration required, the user is unable to use more than one genjutsu per post through this method - no matter the amount of strikes. Whilst this style effectively combines both Taijutsu and Genjutsu to form "Taigenjutsu"; the user must still expend chakra cost for both the strike (if from a technique), and for the genjutsu itself. Likewise, the user must inflict a solid blow to incur a genjutsu - blows that merely brush against a target, or otherwise shielded by armor, will not activate the genjutsu effect.  

This particular technique is required in order to use any associated illusory technique through taijutsu - it's ranking corresponds to which rank of techniques the practitioner may use (for both taijutsu and genjutsu); hence symbolizing the devotion and knowledge of the art.


Name: Kuchinashi | Gardenia
Rank: D
Element: -
Skill: Taijutsu
Hand Signs: -
Description: The user positions their body so that their leading shoulder is directed towards the opponent, this offers very little area on the user's body for the opponent to strike effectively. Their feet are spread somewhat wide with their leading foot slightly up-turned at the heel and a couple inches forward of their rear foot. Their arms are staggered, their leading arm raised near their chin while their rear arm is diagonal and brought close against their mid-torso. This way, both their head and torso are protected by both arms and their feet are spread enough to step out of a kick. When the opponent punches or thrusts with a weapon, the user leans back on their rear foot and reaches forward with their rear arm: their rear arm grabs the opponent's wrist and pulls them forward - throwing off their balance. The user's leading arm will be brought down into an elbow strike at the opponent's elbow joint. If successful, the strike may be powerful enough to shatter their opponent's elbow and render their arm useless.

Name: Ashikubi Oreru | Ankle Break
Rank: D
Element: -
Skill: Taijutsu
Hand Signs: -
Description: Those whom possessed heightened levels of reflexes, whether they be natural or gained via the use of a technique, are often prone of anticipating their opponent's next set of movement as to gain an advantage. Ashikubi Oreru attempts to turn that advantage into a disadvantage by exploiting their quick reflexes. The user would attempt to lead the opponent to follow them with their body as they skip passed them, though immediately upon their turning, the user instead turns toward the opposite way. The opponent, through their own respective reflexes, would naturally attempt to follow, though instead fall down as their ankles buckle in their hot pursuit of their target. This leads them to fall unto their butt, and thus becoming vulnerable to getting struck by the user's next few moves until they finally get unto their feet.

Name: Anpurōshia | Ambrosia
Rank: C
Element: -
Skill: Taijutsu
Hand Signs: -
Description: One of few striking techniques used exclusively by Sunėkuaizu Kiryuu, designed to effectively subdue an individual by performing a short series of actions which will, when performed successfully, leave the person breathless as well as on the ground. The user performs three moves in rapid succession: a knee strike to the abdomen, another knee strike to the head once grasped within the user's clutches and brought into the knee, and finally an elbow slamming down unto their back. These three moves are made quickly and with fluidly, which implies that the first strike may be defended against, though if successfully landed, the opponent will have little-to-no chance defending against the short surge of movements following suite. The reason behind the difficulty of defending against the other two should the first strike hit, is that the knee-strike to the abdomen results in temporary paralysis of the diaphragm, which in layman's terms mean that it would knock the breath out of the opponent and thus causing him to double-over alongside have difficulty breathing. The last strike slams the opponent into the ground with great force.

Name: Kansoku Gosa no Jutsu | Observational Error Technique
Rank: D
Element: -
Skill: Genjutsu
Hand Signs: Tsuchi - I - Tori - Uma
Description: The technique targets the victim's visual perception of the world after having formed the necessary hand-seals (Dragon -> Boar -> Bird -> Horse), the target will then experience double vision for a few seconds and the vision will eventually regroup back into one, hence activating the actual effect of the technique. The target's "new" vision is slightly wronged, where they perceive things between 25-75 centimeters off from the actual location of the object or person. The victim of the genjutsu is much more likely to miss their attacks due to the slightly altered perception, and will usually aim at empty air instead of the actual intended target. The victim of the genjutsu is also much more likely to get hit as they will see someone aiming away from the face instead of right at them. This technique is quite obviously a genjutsu and thus most opponents will realize and use Kai to dispel it, hence this technique is much more useful to only use once in order to get an advantage with a potential free hit should the opponent not figure out how to deal with the technique.

Name: Karabakuhatsu no Jutsu | Color Explosion Technique
Rank: D
Element: -
Skill: Genjutsu
Hand Signs: Saru - Tori - Hitsuji
Description: The technique is a visual genjutsu that is designed to mess with the target's vision after having done the initial hand-seals (Monkey -> Bird -> Ram), the target is greeted with an explosion of (a huge amount of) colors right in front of their own eyes. The colors act like virtual paint, sticking to the target's vision no matter what the target does throughout the whole time that they are under the effect of the genjutsu; for example, the colors will not dissipate upon closing one's eyes, but will do so with the traditional use of Kai or pain. The colors are ever changing and "exploding" over the duration of the technique which in turn causes major straining in the target's eyes. Thus when the technique has ended, the target will need some time to regain full function of their vision. The technique is not designed to be subtle, but rather a more "in-your-face" technique which the victim has to deal with. The target retains full control of their senses and actions as it is only their vision that is messed with. The technique has a reduced effect on a colorblind person due to limited color perceived by said person, and will not work whatsoever against an individual whom had been blinded from birth as said person had never perceived any color in his/her whole life.
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Joris Lesu

Joris Lesu


Posts : 13
Join date : 2016-05-23

Custom Techniques Empty
PostSubject: Re: Custom Techniques   Custom Techniques EmptySat Jun 18, 2016 8:57 pm

Sorry for the wait m8, let's get started, now I'm not sure about a couple of these, and will need to put more thought into them, and since I'm not totally sure if you're still here, so just bump and I'll seriously look at the ones I'm not too sure about right now

Sunėkuaizu Kiryuu wrote:
Name: Maboroshi kobushi no hōhō | Way of the Illusory Fist
Rank: X [D-S]
Element: -
Skill: Taijutsu
Hand Signs: -
Description: The ability to perform genjutsu lies within the user's ability to disrupt another's flow of chakra - directing malevolent chakra towards one of their five senses - and thus, manipulate their mind with vivid hallucinations. Through advancing his understanding of the human body, he refined his own taijutsu and applied knowledge of human anatomy into the creation of this newly-formed fighting style. Thus, with this new unorthodox method, he became capable of striking an opponent in an awfully specific way to virtually change the frequency of an opponent's flow of chakra. This sudden foreign change disrupts the target's natural flow of chakra - thus creating a kinetic disturbance that travels throughout the target's chakra network until arriving at the key organ: the brain. Henceforth he is capable of producing a genjutsu through any strike - whether it be from a seemingly simple punch or not. Through both proper bodily and chakra control - became capable of controlling the frequency: thus adding more and more genjutsu to his arsenal through repeated trial and error.

One of the techniques many strengths stems from its independence of hand-signs - thus both quicker and subtle than traditional genjutsu. Due to the sheer amount of concentration required, the user is unable to use more than one genjutsu per post through this method - no matter the amount of strikes. Whilst this style effectively combines both Taijutsu and Genjutsu to form "Taigenjutsu"; the user must still expend chakra cost for both the strike (if from a technique), and for the genjutsu itself. Likewise, the user must inflict a solid blow to incur a genjutsu - blows that merely brush against a target, or otherwise shielded by armor, will not activate the genjutsu effect.  

This particular technique is required in order to use any associated illusory technique through taijutsu - it's ranking corresponds to which rank of techniques the practitioner may use (for both taijutsu and genjutsu); hence symbolizing the devotion and knowledge of the art.

This is one of the ones that I'll need to put more thought into

Name: Kuchinashi | Gardenia
Rank: D
Element: -
Skill: Taijutsu
Hand Signs: -
Description: The user positions their body so that their leading shoulder is directed towards the opponent, this offers very little area on the user's body for the opponent to strike effectively. Their feet are spread somewhat wide with their leading foot slightly up-turned at the heel and a couple inches forward of their rear foot. Their arms are staggered, their leading arm raised near their chin while their rear arm is diagonal and brought close against their mid-torso. This way, both their head and torso are protected by both arms and their feet are spread enough to step out of a kick. When the opponent punches or thrusts with a weapon, the user leans back on their rear foot and reaches forward with their rear arm: their rear arm grabs the opponent's wrist and pulls them forward - throwing off their balance. The user's leading arm will be brought down into an elbow strike at the opponent's elbow joint. If successful, the strike may be powerful enough to shatter their opponent's elbow and render their arm useless.

This looks good, just understand that it's not a 100% guarantee if they just thrust forward, and can be intercepted in many different areas, especially depending on speed and reactions. Also is the stance NEEDED for this move? Like will he have to take the mentioned stance to perform any of these moves? Or was that just a bit of detail on what is style is usually like? If it's not needed, might as well take it out to avoid confusion.


Name: Ashikubi Oreru | Ankle Break
Rank: D
Element: -
Skill: Taijutsu
Hand Signs: -
Description: Those whom possessed heightened levels of reflexes, whether they be natural or gained via the use of a technique, are often prone of anticipating their opponent's next set of movement as to gain an advantage. Ashikubi Oreru attempts to turn that advantage into a disadvantage by exploiting their quick reflexes. The user would attempt to lead the opponent to follow them with their body as they skip passed them, though immediately upon their turning, the user instead turns toward the opposite way. The opponent, through their own respective reflexes, would naturally attempt to follow, though instead fall down as their ankles buckle in their hot pursuit of their target. This leads them to fall unto their butt, and thus becoming vulnerable to getting struck by the user's next few moves until they finally get unto their feet.

You're gonna want to justify to me how this isn't godmodding, because right now this is essentially "I turn/skip past an opponent and the opponent falls over because they have good reflexes," basically going how especially if you have good reflexes, you can't react. So this'll need some clarification to show how this isn't godmodding, or won't work out

Name: Anpurōshia | Ambrosia
Rank: C
Element: -
Skill: Taijutsu
Hand Signs: -
Description: One of few striking techniques used exclusively by Sunėkuaizu Kiryuu, designed to effectively subdue an individual by performing a short series of actions which will, when performed successfully, leave the person breathless as well as on the ground. The user performs three moves in rapid succession: a knee strike to the abdomen, another knee strike to the head once grasped within the user's clutches and brought into the knee, and finally an elbow slamming down unto their back. These three moves are made quickly and with fluidly, which implies that the first strike may be defended against, though if successfully landed, the opponent will have little-to-no chance defending against the short surge of movements following suite. The reason behind the difficulty of defending against the other two should the first strike hit, is that the knee-strike to the abdomen results in temporary paralysis of the diaphragm, which in layman's terms mean that it would knock the breath out of the opponent and thus causing him to double-over alongside have difficulty breathing. The last strike slams the opponent into the ground with great force.

Looks good, just remember that just because some of the first moves hit the opponent doesn't give 100% hit chance to the rest of the hits, just makes it a lot more probable

Name: Kansoku Gosa no Jutsu | Observational Error Technique
Rank: D
Element: -
Skill: Genjutsu
Hand Signs: Tsuchi - I - Tori - Uma
Description: The technique targets the victim's visual perception of the world after having formed the necessary hand-seals (Dragon -> Boar -> Bird -> Horse), the target will then experience double vision for a few seconds and the vision will eventually regroup back into one, hence activating the actual effect of the technique. The target's "new" vision is slightly wronged, where they perceive things between 25-75 centimeters off from the actual location of the object or person. The victim of the genjutsu is much more likely to miss their attacks due to the slightly altered perception, and will usually aim at empty air instead of the actual intended target. The victim of the genjutsu is also much more likely to get hit as they will see someone aiming away from the face instead of right at them. This technique is quite obviously a genjutsu and thus most opponents will realize and use Kai to dispel it, hence this technique is much more useful to only use once in order to get an advantage with a potential free hit should the opponent not figure out how to deal with the technique.

Looks fine

Name: Karabakuhatsu no Jutsu | Color Explosion Technique
Rank: D
Element: -
Skill: Genjutsu
Hand Signs: Saru - Tori - Hitsuji
Description: The technique is a visual genjutsu that is designed to mess with the target's vision after having done the initial hand-seals (Monkey -> Bird -> Ram), the target is greeted with an explosion of (a huge amount of) colors right in front of their own eyes. The colors act like virtual paint, sticking to the target's vision no matter what the target does throughout the whole time that they are under the effect of the genjutsu; for example, the colors will not dissipate upon closing one's eyes, but will do so with the traditional use of Kai or pain. The colors are ever changing and "exploding" over the duration of the technique which in turn causes major straining in the target's eyes. Thus when the technique has ended, the target will need some time to regain full function of their vision. The technique is not designed to be subtle, but rather a more "in-your-face" technique which the victim has to deal with. The target retains full control of their senses and actions as it is only their vision that is messed with. The technique has a reduced effect on a colorblind person due to limited color perceived by said person, and will not work whatsoever against an individual whom had been blinded from birth as said person had never perceived any color in his/her whole life.

Be a bit more specific, are the colours solid like a painting? Or are they transparent? Also do the colours completely envelop all of the targets vision? Or are there just some splotches dotting the targets vision? Besides that it looks fine
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